Coastline is an urban map that that uses a mix of areas ranging from close quarters to open areas.
This map supports these scenarios:
Update 1.4 released!
One more objective has been added in the multi story building, and an ammo crate final objective has been added under the lighthouse in the end of the map, as a last stand objective.
Big detail pass added to the map, with areas now having additional cover added to them making them feel less empty.
Some areas have been changed to look different than when first released.
Bomb craters have been added in areas to help provide cover.
To play these scenarios locally in game please enter the following commands:
Checkpoint and Hardcore Checkpoint:
In checkpoint some restricted areas do not work - this seems to be a bug with the editor
Some buildings may have weird lighting bugs.
Audio for environment fx in the map might be too quiet
Rubble on roads cause strange shadows
Checkpoint spawns and AI may act strange.
Areas near the first objective will be improved to be less linier.
Final objective area will be improved.
More detail will be added to map
Lighting will be added in some areas as they are too dark