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MadAmmunition + Zombies = All Game Modes [ 188.8.131.52:27102 ]
Tip: Shoot them in the head!
NEW UPDATE! 0.8.0 special effects and skins!
Added new enemies! 11 special enemies in total!
Zombie: Normal enemy, walks slowly and attacks quickly at close range. Keep a safe distance!
Runner Zombie: A quick zombie that's mentally crazy, keeps chasing you and ordering you to stop.
Smoker: when someone's consumed weed for life, smoke comes out from their face! even when they die!
Toxic Biter: Most dangerous zombie class yet, rarely seen but very dangerous! has flames and screams a lot. Explodes in gas when killed.
Ghost Zombie: Slow infected, uses teleportation to ambush its prey as an advantage.
Police Zombie: an infected zombie that has a pistol, very limited magazines. Will start chasing you after the zombie runs out of ammo.
Suicide Zombie: a psychopath, the mastermind of all zombies, he will keep blowing your mind so he can blow you up! open up your ears and find his voice!
Strong Zombie: just some normal zombie on steroids, you get the idea :)
Baby Zombie: a homeless kid who got infected, very fast as you would expect from a child.
Exploder: a notorious zombie, very annoying with his stupid grenades. Make sure to close your ears! will explode after 3 seconds from death. RUN AWAY QUICKLY!
Crawler: a burning zombie that cannot walk on foot, instead remains in prone the whole time while burning in flames. Watch your legs!
Remember, I have given each zombie a unique response. Each voiceline tells you the zombie type. Focus on that part :)
code test begin here: test test test SPACE SPACE TEST SPACE SKIP space TEST SKIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIP
Turns all enemies into slow, resident evil style zombies that scream in pain calmly.
- Hardcore zombies don't have team reflected damage by default. If you shoot your teammate, you will deal 100% damage, becareful.
- Made some adjustments to Outpost spawning, suicide zombie and toxic biter have the lowest chance to spawn.
- No restricted areas
- Mutator: FrenzyZombiesFast is now Mutator: FrenzyZombiesHardcore
- Some tweaks to hardcore zombies to move exactly like normal frenzy but a lot harder.
- minor changes to toxic biter gas grenades (skulls now)
- Some tweaks to enemy respawn cooldowns.
Now with this mutator, zombies will run towards you like its normal frenzy, but 5 times harder!!
- Made some adjustments to bots multiplier and spawns.
- Skulls are thrown only if bots think that they cannot reach you.
- Skulls deal 50hp minimum damage!
- Changed enemy spawns to slightly reduce freezing AI.
- AI will throw skulls that explode skulls! Watch out! max damage is 125hp, minimum 25hp.
- They are more accurate now!
- Changed zombie voices to horrific ones!
- Now zombies can throw stones that deal 100hp so becareful!
- fixed projectiles bounce from Toxic Biter and Smoker Zombie causing servers to replicate incorrectly resulting in huge fps issues.
- Made enemies spawn more special enemies!
- a lot harder now.
- Changed all enemy attacks to fist attacks :)
- Turned toxic biter flames into gas! now he throws gas too!
- fixed smoker and toxic biter zombies dropping gas and smoke too far from their death position.
- changed size and movement speed to lower values for both toxic biter and smoker.
- Changed voices for both runner and baby zombies to death squeal and death. Funnier when they are everywhere! cover your ears!
Now, when u respawn u have 3 seconds to get away from danger. This applies to enemies too.
- Changed baby zombie voice command to I need pickup to make it more fun.
- Decreased some special enemies spawns to fix AI freezing.
- Increased both normal zombies and runner zombies spawns.
- Increased toxic biter hp from 3000 to 4000.
- Other small fixes.
- Decreased counterattack spawns and balanced the spawn rate of special enemies.
- Increased the health of toxic biter from 1200 to 3000 and increased headshot multiplier to 3.
- Decreased the walking and sprinting speed of toxic biter from 0.75 to 0.5
- Added some cosmetics to both toxic biter and strong zombie.
- Disabled firesupport spawning drones randomly.
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