Insurgency: Sandstorm

Dome for Insurgency: Sandstorm

Released (updated ago). Ranked 78 of 511 with 36,263 (23 today) downloads

Published by GunterLL (mod ID: 983281)


Dome Remaster; BETA



Day: > Open Dome?Scenario=Scenario_Dome_Checkpoint_Security_Day?Bbots=1?

Night: > Open Dome?Scenario=Scenario_Dome_Checkpoint_Security_Night?Bbots=1?


Day: > Open Dome?Scenario=Scenario_Dome_Domination_Day?

Night: > Open Dome?Scenario=Scenario_Dome_Domination_Night?

Full mapcycle.txt







filedata.5.zip348.16mbPatch Note; 0.2.1

filedata.4.zip346.3mbPatch Note; 0.2.0

filedata.3.zip380.5mbV0.2 BETA

filedata.2.zip136.98mbPatch Note; 0.1.1

filedata.1.zip139.46mbPatch Note; 0.1.0

filedata.zip138.75mbV0.1 Open ALPHA


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Rover_Redback_Admin @rover-redback-admin

Anyone NOT looking for a server using ISMC, but with Custom Maps (including this mod) you're welcome to try my server.
Redback Gaming [Co-Op 1] Redback Armoury - With Fire Support
Connection Info:

Redback Gaming [Co-Op 2] Redback Armoury - No Fire Support
Connection Info:
both PVE... oh, downside, both are Australian based... lol

Mike26M4BHm8mDeGkG @mike26m4bhm8mdegkg

Anyone looking for a server using ISMC with Custom Maps (including this mod) you're welcome to try my server.

Server Website:

ISMC Server:

Vanilla+ Server:

Zombie Mod Server:

E1xP @e1xp

This is a nice map. The only thing is the spawn of the player if it can be close to the object will be sweet. And the lase object if the bot spawn point can be more far will be nice.

Rover_Redback_Admin @rover-redback-admin

Nice map.. the only feedback, from players, is player respawn point, being at objective A, could this be closer to last objective captured/destroyed.

NorthEye @northeye

"Error loading gamemode assets" is the error I get and it partially loads in like a vanilla mode. Any ideas on how to fix this? Map looks interesting.

publicENEMY80 @publicenemy80

Great map. Issue im having is friendly bot sometimes running in circle not doing objectives. Also, I always spawned at the first checkpoint, even after you have completed multiple checkpoints, which is too far away. Are there spawn points in other checkpoints?

GunterLL @gunterll

Hello, thank you for your feedback,

Yes, I have placed reappearance points on each control point and I've been working on it for a week and I can't figure out where it comes from. Also, in the dome on the editor I placed a scale to access the dome and on the game the scale doesn't appear.

OstracizedDinoVet @ostracizeddinovet

I am having a problem loading assets is that because this map is a remake of another map that I might have subscribed to?

GunterLL @gunterll

Normally there should be no problem, check if you have downloaded the whole file or delete the card you are talking about and try again

dantaylor129 @dantaylor129

Fun map! It'd be awesome to get to use the area near the dome more. Currently it's blocked off and you can't jump the barrier and this also makes the only respawn spot at the beginning a really long distance to run near the end. If this area was opened up and an objective placed here and then a respawn point near D added to shorten the ~300m run. Keep up the good work!

GunterLL @gunterll

Thanks for the feedback, I'll look into what's wrong.

[III%]Mamba @iiimamba

i can't get the mapcycle entry to work.

GunterLL @gunterll

Test; Scenario="Scenario_Dome_Checkpoint_Security_Day",Lighting="Day"

[III%]Mamba @iiimamba

figured it out. you need to put everything in parenthesis. (Scenario="Scenario_Dome_Checkpoint_Security_Day",Lighting="Day",Mode="Checkpoint")

GunterLL @gunterll

That's good to know to be honest I wouldn't have thought thanks to you I'll change that

[III%]Mamba @iiimamba

Nope, doesn't work. I've tried a few different variation with no success.

d4d330 @d4d330

Try (Scenario="Scenario_Dome_Checkpoint_Security_Day")
or (Scenario="Scenario_Dome_Checkpoint_Security_Day",Lighting="Day")

SSServer @ssserver

Bots are not very responsive on the second last & third last points on Defense but apart from that a good map

GunterLL @gunterll

Hi, thanks for the feedback, I'm working on a patch right now that will hopefully fix the problem.