Insurgency: Sandstorm

Hardcore HUD [1.9] for Insurgency: Sandstorm

Released (updated ago). Ranked 99 of 455 with 26,626 (16 today) downloads

Published by tourist1584970446 (mod ID: 102932)

hardcorehud.jpg

This mod enables Hardcore HUD without enforcing any of the gameplay rules like the runspeed, longer capture times, randomized supplycrates etc. You can only see teammate indicator when you are close :)

Use -Mutators=HardcoreHUD and also add -ModDownloadTravelTo=Powerplant?Scenario=Scenario_Powerplant_Checkpoint_Security to your startup as well, otherwise you'll have to reload the level before the mutator mods will kick in. Don't forget the -Mods flag as well if you don't already have it in there.

If this is your first time adding a mod to a server, please read the documentation at Insurgencysandstorm.mod.io (especially the Mods section)

Releases

FilenameSizeVersionAddedOptions
filedata.8.zip43.48kb0.2.4

filedata.6.zip4.76kb0.2.3.1

filedata.7.zip4.73kb0.2.3

filedata.5.zip4.68kb0.2.2

filedata.4.zip1.59kb0.2.1

filedata.3.zip1.4mb0.2

filedata.2.zip1.01mb0.1.2

filedata.1.zip1.01mb0.1.1

filedata.zip1.01mb0.1

15 comments

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DarkGhost7
DarkGhost7 @darkghost7

Need an update for new version

M4ChR
M4ChR @m4chr

We have the same problem on all servers - HC HUD is not working, which is a great pity, because for us in combination with ISMC mode, it was an absolutely perfect game. HC HUD has stopped communicating with the MOTD mode, so we probably have no choice but to wait until the ISMC officially release their own HC HUD :) They already have it here on mod.io :)

-Zhourias-
-Zhourias- @zhourias

The mod doesnt seem to show in the mutator list at the top when in a game. along with the fact it doesnt seem to be working. is it possible that the mod clashes with ISMC Mod?

tourist1584970446
tourist1584970446 @tourist1584970446

Fixed

WOHA
WOHA @woha

New 1.7.1 update is not effective for now,fyi.

WOHA
WOHA @woha

Hey tourist1584970446,1.7.1 update affects your mod using.Need new version,thank you.

tourist1584970446
tourist1584970446 @tourist1584970446

Updating for 1.7 tonight

[57th]Ferret
[57th]Ferret @57thferret

This mod is great, but unfortunately we experienced HUD issues. Occasionally the fire selector HUD element showed the wrong fire modes or did not change when changing fire mode. Additionally, sometimes the ammo HUD element did not appear at all, even when checking mags or reloading. This was the only mod active at the time. All players were affected (seemed to vary between rounds).

tourist1584970446
tourist1584970446 @tourist1584970446

just released 0.1.2, should hopefully resolve the issue

ParrotFace[Majmar]
ParrotFace[Majmar] @parrotfacemajmar

Hell yes, thank you.

-Even-
-Even- @even15

That was really useful.I already wait this for a long time.It will change the game experiences,and it make the free rules in the same time.Nice work

奶香抹茶团子
奶香抹茶团子 @na263qx6uhaevibe1

So...I still dont konw the mutators name...

tourist1584970446
tourist1584970446 @tourist1584970446

HardcoreHUD

Pablostinoz
Pablostinoz @pablostinoz

So this acts as Hardcore hud but for normal checkpoint right

tourist1584970446
tourist1584970446 @tourist1584970446

Yes, so you can't see objectives from far away (unless looking at map) and you can't see teammate indicator if you are far away. I dunno why they didn't make this a server config variable like in the previous game.