Insurgency: Sandstorm

ISMCmod for Insurgency: Sandstorm

Released (updated ago). Ranked 2 of 407 with 231,337 (1,435 today) downloads

Published by Anders92 (mod ID: 150867)

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Make sure to delete/clean your mods folder as it might cause issues. (Mandatory)

ISMCmod brings a plethora of content to the game including weapons, attachments, cosmetics, new factions and more.


The mod has four mutators to choose from.

ISMCarmory_Legacy is for those who'd like to stay as close to the "old" ISMC as possible. Due to the issues with the NWI update, we had to redo the system. That means it is experimental and not yet fully tested.

ISMC_Casual is for players who want the new build, with new classes, cosmetics, vehicles and all that fun stuff.

ISMC_Hardcore is made for those who want a real challenge. It's like the casual, but hardcore all the way!

ISMC_Karmacore is a whole new level of hardcore. Enjoy!


ISMCarmory_Legacy Adds the ISMC guns and no cosmetics. Can be played on both insurgent and security maps. Contains two classes, operator and team leader with access to either western or eastern weaponry. Has vanilla enemy bots on each side. Might not work with friendly bots. Vanilla animations and speed.

ISMC_Casual Cosmetics and guns added. Can be played on both insurgent and security maps. Contains all classes, Team Leader, Gunner, Breacher, Marksman, Demolitions and Advisor, and has unlimited class slots. Blufor/Redfor enemy bots with vanilla AI behavior. Vanilla animations and speed.

ISMC_Hardcore Cosmetics and guns added. Can be played on both insurgent and security maps. Contains all classes, Team Leader, Gunner, Breacher, Marksman, Demolitions and Advisor, and has limited class slots (1 Team Leader, 2 for other classes). Blufor/Redfor enemy bots with vanilla AI behavior. Hardcore animations and speed.

ISMC_Karmacore Same as hardcore, except: Players have half the health and one slot per class.


How to play the mod:


PLAYERS: To play simply join a server running ISMC. If it doesn't work the server is most likely not updated to the newest version yet.

SERVER OWNERS: Add 150867 to your mod.txt, and one of the mutators above to your startup parameters. We recommend having 50% of the bots you usually run when playing hardcore or karmacore, our new AI is significantly harder and benefits from fewer bots. Having 150-200 supply is also a good idea.


REMEMBER TO DELETE OLD/BETA VERSIONS in your mod.io folder if you experience any issues loading the mod. Here are a list of their mod IDs:
150867; ISMCmod
167049; ISMC Characters
161134; ISMCmod Beta
168692; ISMCmod Beta Alternate
175258; ISMCmod beta 2
158930; ISMC Characters Beta
174997; ISMC coop characters beta
177423; ISMC coop characters beta 2
169475; Project Binford
312515; Project Vandelay


Join Our Discord Server: Discord.gg

Follow us!

YouTube: Youtube.com
Twitter: Twitter.com
Instagram: Instagram.com
Steam Community Group : Steamcommunity.com


Play ISMCmod on our official servers:

EU Servers
ISMC Official (EU) | Habibi Co-Op | Vanilla Maps
-Server IP Address:
173.199.107.87:27075

ISMC Official (EU) | Habub Co-Op
-Server IP Address:
173.199.107.143:27045

ISMC Official (EU) | Altaramud Co-Op
-Server IP Address:
173.199.105.170:27055

ISMC Official (EU) | Rafiq Co-Op
-Server IP Address:
173.199.107.143:27055

NA Server
ISMC Official (NA) | Yalla Co-Op
-Server IP Address:
66.55.142.18:27065

ISMC Official NA PvE #1 (MilSim + Vanilla Maps) - Hosted by awn.gg (8man) 172.93.180.4:27102

ISMC Official NA PvE #2 (MilSim + Vanilla Maps) - Hosted by awn.gg (8man) 172.93.180.5:27102

ISMC Official NA PvE #3 (MilSim + Vanilla Maps) - Hosted by awn.gg (6man) 172.93.180.7:27102

ISMC Official NA PvE #4 (MilSim + Vanilla Maps) - Hosted by awn.gg (6man) 172.93.180.10:27102

ISMC Official NA PvE #5 (MilSim + Vanilla Maps) - Hosted by awn.gg (4man) 72.93.180.11:27102

ISMC Official NA PvE #6 (MilSim + Vanilla Maps) - Hosted by awn.gg (3man) 172.93.180.12:27102

OCEANIA Server
ISMC Official (OCEANIA) - Warlock Co-Op & PvEP
-Server IP Address:
108.61.227.66:27015

ASIA Server
ISMC Official (ASIA) | Imshi Co-Op
-Server IP Address:
108.61.227.189:27015

BINFORD Server
ISMC Official (NA) | Project Binford [PVP FULL ARMORY]
173.237.54.62:27102

ZOMBIES Server
ISMC Official (EU) | Zombies Co-Op
51.38.101.52:27102


redditor u/VCRayGamma & redditor u/S4anteee for the profile pictures

Releases

FilenameUploaderSizeVersionAddedOptions
filedata.2j.zipKlonesoldaten4.48gb-

filedata.Wh.zipKlonesoldaten4.4gb-

filedata.Nm.zipfdr0manowski3.78gb1.4.1

filedata.bf.zipfdr0manowski3.19gb-

filedata.SU.zipAnders923.24gb-

filedata.HL.zipAnders923.24gb-

filedata.Ge.zipAnders923.23gb1.4

filedata.Kx.zipAnders921.57gb-

filedata.4w.zipAnders921.46gb1.3.1

filedata.al.zipAnders921.46gb-

filedata.rz.zipAnders921.46gb-

filedata.2d.zipAnders921.46gb-

filedata.wS.zipAnders921.5gb1.3

filedata.Ue.zipAnders921.5gb-

filedata.dq.zipAnders921.5gb-

filedata.UA.zipAnders921.5gb-

filedata.bz.zipAnders921.5gb-

filedata.0r.zipAnders921.37gb-

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filedata.aR.zipAnders9218.06mb-

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filedata.w2.zipAnders9218.05mb-

filedata.3J.zipAnders9212mb-

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filedata.rl.zipAnders921.27gb-

filedata.cH.zipAnders921.64gb-

filedata.ty.zipAnders921.62gb-

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filedata.yU.zipAnders921.76gb-

filedata.Vb.zipAnders921.36gb-

filedata.r0.zipAnders921.36gb-

filedata.mW.zipAnders921.25gb-

filedata.bA.zipAnders921.25gb-

filedata.RU.zipAnders921.25gb-

filedata.lV.zipAnders921.24gb-

filedata.vD.zipAnders921.24gb-

filedata.60.zipAnders921.24gb-

filedata.yM.zipAnders921.24gb-

filedata.Zn.zipAnders921.24gb-

filedata.Ib.zipAnders921.24gb-

filedata.TM.zipAnders921.24gb-

filedata.gU.zipAnders921005.09mb-

filedata.ht.zipAnders921005.09mb-

filedata.ZE.zipAnders92933.36mb-

filedata.Xf.zipAnders92930.51mb-

filedata.ql.zipAnders92930.5mb-

filedata.7w.zipAnders92930.5mb1.2

filedata.2i.zipAnders92930.5mb-

filedata.QH.zipAnders921020.91mb-

filedata.j8.zipAnders92812.72mb-

filedata.u4.zipAnders92812.72mb-

filedata.Lj.zipAnders92812.72mb1.1

filedata.YH.zipAnders92802.72mb-

filedata.iZ.zipAnders92802.72mb-

filedata.4P.zipAnders92802.72mb-

filedata.lD.zipAnders92767.01mb-

filedata.xm.zipAnders92767.01mb-

filedata.s3.zipAnders92767.01mb-

filedata.Kg.zipAnders92767.08mb-

filedata.Hf.zipAnders92766.99mb-

filedata.kt.zipAnders92749.19mb-

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filedata.44.zipAnders92748.77mb-

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filedata.41.zipAnders92733.22mb-

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filedata.22.zipAnders92233.58mb-

filedata.21.zipAnders92233.58mb-

filedata.20.zipAnders92233.58mb-

filedata.19.zipAnders92233.49mb-

filedata.18.zipAnders92230.45mb-

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filedata.16.zipAnders92275.8mb-

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filedata.12.zipAnders92274.58mb-

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filedata.10.zipAnders92273.29mb-

filedata.9.zipAnders92247.09mb-

filedata.8.zipAnders92247.09mb-

filedata.7.zipAnders92244.86mb-

filedata.6.zipAnders92244.17mb-

filedata.5.zipAnders92244.17mb-

filedata.4.zipAnders92244mb-

filedata.3.zipAnders92244.01mb-

filedata.2.zipAnders92229.06mb1.0.0

filedata.1.zipAnders92229.06mb1.0.0

filedata.zipAnders92228.89mb1.0.1

826 comments

Join the community or sign in with your gaming account to join the conversation:

BW
bwalsh199 @bwalsh199

every since we added ISMC to our server we have been having a blast

I do want to know why insurgents PRIMARLY carry the m1 garand/grease gun/sterling

Seems like we are fighting a group of ww2 vets at times lol

-[U|S|A]-WilliamF
-[U|S|A]-WilliamF @usa-williamf

Hi ISMC, the PKM for the operator class is broken. It is shooting as if it only has blanks and not causing any damage. The Vertical and Horizontal recoil are 0.

SecretGoldfish
SecretGoldfish @secretgoldfish

Great mod, enjoyed it since I installed. I do have a question,
Why did my M24 .338 LAPUA has negative bullets? I cannot load and cannot shoot. I setup this weapon into my 2rd primary slot. But I saw other players in the same server can use that weapon without any issue. Is there any perticular attachment cause error or conflict for that weapon? Thank you guys.

BaconISMC
BaconISMC @bacon26ie8igq5fl2nr

will be fixed in a upcoming patch, for now dont use ap ammo :)

SecretGoldfish
SecretGoldfish @secretgoldfish

Thank you!

Braga_7.62
Braga_7.62 @braga1616259712

I don't want to be a pain, but I have some more suggestions due to gameplay.
Maybe that would be great to increase I little bit the AI difficulties and slow down movement speed to avoid rushing sites and Rambo style gameplay, maybe if change some of the AI spawns or make it random, that could make the game less monotony.
I think that might be great if there were server rules like planting the bomb is required and waiting for the whole crew to capture the point.
Probably that gonna make people play more like a team.
Please leave a like or dislike if someones agree or disagree.

BaconISMC
BaconISMC @bacon26ie8igq5fl2nr

Ai is server depending not what Ismc dose, you gotta tweak it, the spawns are due to mappers not our mod. game modes are very limited in what we can do.

E
insgExecutioner @insgexecutioner

I do like the random objectives and such. I wonder if that is possible every time your team goes to the map the objectives are in different places on the map. If that is possible it would make the older stock maps new and refreshed.

Pablostinoz
Pablostinoz @pablostinoz

Not possible but one of our team members is working on changing the objectives on vanilla maps. But procedurally generated objectives not sure if it is possible, we are looking into it.
Insurgencysandstorm.mod.io

Pablostinoz
Pablostinoz @pablostinoz

The reason behind the faster movement is solely to get out of danger especially with the AI's perfect tracking of their molotovs, frags, etcc and not for rushing. The only way making people to play as a team is by actually increasing the Ai difficulty and that will be an incentive to play as a team, if you push alone you die. Regarding Ai spawns and such, we cannot change any of those, up for NWI.

WintorOperator
WintorOperator @wintoroperator

Agreed

E
insgExecutioner @insgexecutioner

Are you all going to bring back the insurgent side of the maps with the ISMC mod. Our servers play those sides of the maps heavily and we are missing out due to the fact ISMC hasn't brought back that as of yet?

Pablostinoz
Pablostinoz @pablostinoz

Yes, next update...

Braga_7.62
Braga_7.62 @braga1616259712

Hello,
I would like to ask about future content.
Will, you gonna add features like a canted side grip and sights?
I would love to see some of the sights that might be attached to the front rail of guns like mk18, m4, etc.
Also, I have a small suggestion to change the crosshair in the Walthers sight to a simple dot to make it more clear.
And finally maybe one or two more 1.5-time scopes variants.
I almost forget to kindly ask you to add a semi-auto gun 5.56 like tx-15 (EFT-inspired suggestion), the low recoil alternative to m4 with the only semi-auto mod.

Pablostinoz
Pablostinoz @pablostinoz

Canted Sights are coming in the next update, they are already done and implemented! We also have the HK417 which is set at only semi.

Braga_7.62
Braga_7.62 @braga1616259712

Thank you for your response.
HK417 is a 7.62 cal with a pretty huge recoil, I was mean something like long barrel tx-15/ ar-15 (5,56 cal) with decent small recoil which still could use for example 60round mag or 50round drum. ;)
Best regards!

SG
SwaG3520 @swag3520

hey guys what is the server passawords ı cant join the servers

Pablostinoz
Pablostinoz @pablostinoz

No passwords.

BRNDN1615276379
BRNDN1615276379 @brndn1615276379

Hey guys, how do I put on a canted reflex sight on my gun? Or am I the big dumb and I am blind?

Pablostinoz
Pablostinoz @pablostinoz

Neither haha, Canted sights are coming in the next update! :)