Insurgency: Sandstorm

Somodag for Insurgency: Sandstorm

Released (updated ago). Ranked 46 of 511 with 88,040 (66 today) downloads

Published by JvP1603379209 (mod ID: 455703)

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Update May 11 2021:

After a chat with Tisa that some players really missed the level I decided to make it available again.
It has not been updated since the 27th january contest deadline and it wont get any future updates.

When a game developer thinks it logic to see a non working map get voted into a top 10 during a leveldesign contest I dont see any reason to waste time on any further updates. :-)

Update:
As the 1st phase of the contest is done unfortunatly this map did not made it to the top 10. As they seem kept the voting system and this map simply did not got enough votes. I never was a fan of the voting system as its way to subjective. For most of the voted maps I can agree they made it to the 10 final maps. But for one or two maps i have my doubts. But from a level designers view there should have been judging from day 1 and not public voting.

I did not made use of the 1 time update your map after the first submit. In my opinion there was time enough to finish and polish your map in time. As I added almost all gamemodes and polished the map. To me it was contest ready. It was enough.

What to do next ?
I dont know.

Story:
As the fighting continues the Insurgents moved north to the town of Somodag in valley situated in the Northern Caucasus.
At first they got unnoticed in the large abandoned Brick Factory. But Securety forces got warned by locals.
For Insurgents its a matter of surviving and maintain a stronghold in this Land of the mountains in the turbulent North Caucasus.

Vision

When creating levels I like a realistic approach. Realistic architecture in the theme you chose. For this map I picked the Snowy North Caucasus. It often has a lot of similar buildings and not to complicated.
Another thing is that I try to avoid typical gameplay cover. In my opinion its cover which is placed in a position to improve gameplay but the position is not unrealistic. I added game play in the Z axis by
adding three storey buildings and buildings on higher positions. And added the deeper river canyon in the center. For variety I added the abandoned Soviet Era brick factory. I hope people will enjoy the map
in every mode they like and it would be cool if it makes it to matchmaking so I can try in PVP mode more often.

Performance

For performance I used the Insurgency Sandstorm Hillside level as comparison. As an example I compared the DrawPrimitive call on my level
with the Hillside level. And tried to optimize until they where the same.

Thanks.

I want to thank my fellow mappers for help and info about these details I overlook. Simple things you just not aware of.

Additional tip:

To play with insane bot experience.....
Read more here

JvP#8895

The level has the following modes

Versus

Frontline
Push Security
Push Insurgents
Domination
Team Deathmatch

CooP
Checkpoint Security
Checkpoint Insurgents

Checkpoint Security Hardcore
Checkpoint Insurgents Hardcore

To play local Checkpoint Security:
Local Play Day: Open Somodag?Scenario=Scenario_Somodag_Checkpoint_Security?Lighting=Day
Local Play Night: Open Somodag?Scenario=Scenario_Somodag_Checkpoint_Security?Lighting=Night

To play local Checkpoint Insurgents:

Local Play Day: Open Somodag?Scenario=Scenario_Somodag_Checkpoint_Insurgents?Lighting=Day
Local Play Night: Open Somodag?Scenario=Scenario_Somodag_Checkpoint_Insurgents?Lighting=Night

PVP MODES

PUSH SECURITY
Scenario: Scenario_Somodag_Push_Security

Local Play Day: Open Somodag?Scenario=Scenario_Somodag_Push_Security?Lighting=Day
Local Play Night: Open Somodag?Scenario=Scenario_Somodag_Push_Security?Lighting=Night

PUSH INSURGENTS
Scenario: Scenario_Somodag_Push_Insurgents

Local Play Day: Open Somodag?Scenario=Scenario_Somodag_Push_Insurgents?Lighting=Day
Local Play Night: Open Somodag?Scenario=Scenario_Somodag_Push_Insurgents?Lighting=Night

DOMINATION
Scenario: Scenario_Somodag_Domination

Local Play Day: Open Somodag?Scenario=Scenario_Somodag_Domination?Lighting=Day
Local Play Night: Open Somodag?Scenario=Scenario_Somodag_Domination?Lighting=Night

TEAM DEATHMATCH
Scenario: Scenario_Somodag_TDM

Local Play Day: Open Somodag?Scenario=Scenario_Somodag_Team_Deathmatch?Lighting=Day
Local Play Night: Open Somodag?Scenario=Scenario_Somodag_Team_Deathmatch?Lighting=Night

FRONTLINE

Local Play Day: Open Somodag?Scenario=Scenario_Somodag_Frontline?Lighting=Day
Local Play Night: Open Somodag?Scenario=Scenario_Somodag_Frontline?Lighting=Night


Releases

FilenameSizeVersionAddedOptions
filedata.8.zip648.15mb3.5

filedata.7.zip649.72mb3.2

filedata.6.zip646.77mbVersion 3.0

filedata.5.zip640.86mb2.5

filedata.4.zip629.73mb2.0

filedata.3.zip606.6mb1.5

filedata.2.zip606.62mb1.3

filedata.zip604.76mb1.2

filedata.1.zip574.63mb1.1

62 comments

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JDDDub
JDDDub @jayforgiato

Just dropped some gameplay on this map that's in third person. Check it out!!!!

JvP1603379209
JvP1603379209 @jvp1603379209

Lovely map.

Mike26M4BHm8mDeGkG
Mike26M4BHm8mDeGkG @mike26m4bhm8mdegkg

Anyone looking for a server using ISMC with Custom Maps (including this mod) you're welcome to try my server.

Server Website: www.vacetactical.com

ISMC Server: 108.61.122.140:27990

Vanilla+ Server: 108.61.122.143:27025

Zombie Mod Server: 108.61.122.147:27035

sheppy2
sheppy2 @sheppy2

JVP, thank you for releasing the map again. We played it over and over last night on several of our servers. People LOVE it and we appreciate all you have done. Always remember if it wasn't for people like yourself NWI and insurgency sandstorm would be dead. The game is STILL so broken with shots thru smoke, walls and laser guided mollies and nades. Cheer up your map was worthy but sadly NWI like the game is so broken. No wonder we see less and less players, even on weekends. Come back, play with us, always welcone ...cheers

JvP1603379209
JvP1603379209 @jvp1603379209

Thanks for the kind words.

deerslug
deerslug @deerslug

Absolutely love seeing this again! Thanks so much :)

MH
MurderHorn1603659743 @murderhorn1603659743

We love this map. Thanks for making it available again.

[0]Whiskey
[0]Whiskey @0whiskey

Thanks for resurrecting Somodag! Can't wait to play it again. :) Many thanks sir.

DA
dantaylor129 @dantaylor129

Thanks for bringing it back! Bummed there wont be any updates though, I was thinking Survival would be fun on this.

BANNEDBROTHER
BANNEDBROTHER @bannedbrother

Mate, in fairness there are more than 10 user maps that could and should all be put into the main game including yours. We often play this on our server and rate it very highly. Do not get disheartened etc, this is a cracking map and we love playing it.

[REDi]1RMAJPolTuurd
[REDi]1RMAJPolTuurd @redi1rmajpoltuurd

great map mate well thought out and tough to beat

JvP1603379209
JvP1603379209 @jvp1603379209

Thanks for the heads up.

Sparkie951
Sparkie951 @sparkie951

First run looks pretty good to the first point... Playing solo that was the best that I could do...Trying to run on a server, but keep getting "Error Loading Assets", I found out for some reason that if I use ISRT to change the map, I get the "Error Loading Assets", but if it is voted in, it works fine... Just an oddity... Have not fully tested, so will update when I get a couple of people to test it out. - If you have a specific format for command line or the Mapcycle, please post it.

Klian
Klian @klian

Hey man, maybe B4NDO could help. He found an issue with modio installing one of my updates, you can find the comment on my map page but I'll paste it here:

klian i see u crossed out both fast extensions in the list, does that mean you took them out? because both security and insurgents checkpoint are broke. screen is flashing and there is no spawn just round end screen after about 10 secs. ive taken the _FAST off the map scenario scripts and server wont even boot. we was running coop checkpoint security and insurgents both day. has it all changed?
***EDIT this has to be a modio corruption issue, deleted complete mods folder and redownloaded the lot which seemed to cure it. removed fast for now. will test it in a bit******

Sparkie951
Sparkie951 @sparkie951

Finally got it to work... think the next revision did the trick. I picked up 3.2 and 3.5 came out later.. .3.5 worked.

JvP1603379209
JvP1603379209 @jvp1603379209

Well if you like the map spread the love.....Its to late to vote.....

Sparkie951
Sparkie951 @sparkie951

I had already Voted for it... :)

JvP1603379209
JvP1603379209 @jvp1603379209

I have no knowledge server settings and commands. I only can place assets on landscape and than call it a map. ๐Ÿ˜Ž

There is a server who runs it in Frontline PvP mode and yesterday i did see a server where 12 people played Checkpoint on it.I played Checkpoint on the Olympus server more than once. Where it is part of a mapcycle.

So i dont know what cause your issue.

JvP1603379209
JvP1603379209 @jvp1603379209

I have no idea. Other servers run it and I never here someone complain.
So I cant help you with that. Can you run it local ?

Sparkie951
Sparkie951 @sparkie951

What is weird, is that I can run it from the Mapcycle, but I cannot load it ISRT or Command Line! Gives an error... I just can't be a feature map as it will not command load if you know what I mean. I still have it in the Mapcycle where it can be voted on.