Insurgency: Sandstorm

Strike at Karkand for Insurgency: Sandstorm

Released (updated ago). Ranked 110 of 515 with 35,905 (10 today) downloads

Published by โบ๊ะบ๊ะ (mod ID: 724942)

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For testing only

Strike_at_Karkand

Scenario_Strike_at_Karkand_Checkpoint_Security

if you would like to test this map


for local play mode

open Strike_at_Karkand?Scenario=Scenario_Strike_at_Karkand_Checkpoint_Security?bBots=1

Releases

FilenameSizeVersionAddedOptions
filedata.8.zip238.69mb0.4.1

filedata.7.zip238.69mb0.4a

filedata.6.zip219.34mb0.3.1

filedata.5.zip187.19mb0.3

filedata.4.zip165.58mb0.2.2

filedata.3.zip165.58mb0.2.1

filedata.2.zip153.43mb0.2

filedata.1.zip147.61mb0.1.1

filedata.zip419.79mb0.1

33 comments

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[BG]Nomy61
[BG]Nomy61 @bgnomy61

can we get this map updated for the lastest 1.11 patch ?

GE
germanc4 @germanc4

excelent remake with well placed technicals and trucks. thanks a lot man, keep it up

USMCShinigami
USMCShinigami @shinigami26w0m4aij3j

I love this map, any chance of making the other high rise roofs accessible? also is there an insurgent mode possibly in the future?

[BG]Nomy61
[BG]Nomy61 @bgnomy61

is there a hardcore mode

โบ๊ะบ๊ะ
โบ๊ะบ๊ะ @na26LgkgX5mYbpJZ

nope

AY
ayumishinozaki @ayumishinozaki1

i likes the map it it is fun

โบ๊ะบ๊ะ
โบ๊ะบ๊ะ @na26LgkgX5mYbpJZ

glad you like it

AY
ayumishinozaki @ayumishinozaki1

the way i have setup on my own server. the AI really like shoot the crap out of you without thinking where they coming from

Sparkie951
Sparkie951 @sparkie951

A little feed back from the players on my server... They like the spawn points to be a close enough to where the Bots can at least fire back from the spawn... Maybe move the initial spawn closer, or add a point between the beginning and point A.

โบ๊ะบ๊ะ
โบ๊ะบ๊ะ @na26LgkgX5mYbpJZ

this only happens on A, right? i will set bot spawn zone closer to the player base

Sparkie951
Sparkie951 @sparkie951

Yes... A is the big problem... However, B is also a problem but not nearly as bad, it needs to be a little closer or an extra point as well. When they are so far out, you can shoot them and they never look! From almost at the spawn, I can snipe them and the other bots ignore me totally... Note the Video of point A Bots.

Sparkie951
Sparkie951 @sparkie951

For Servers (mapcycle.txt) only:
(Scenario="Scenario_Strike_at_Karkand_Checkpoint_Security",Lighting="Day")

Sparkie951
Sparkie951 @sparkie951

Great Improvement, but wish the trucks were still there.. that was a nice addition. Plays well.

โบ๊ะบ๊ะ
โบ๊ะบ๊ะ @na26LgkgX5mYbpJZ

which truck do you want? with .50 or without it

Sparkie951
Sparkie951 @sparkie951

Either or Both... they were fun.. I enjoyed running them down even more than just shooting them... It was great to watch the bots fly off the hood or go under the truck... To me, that was the greatest draw that sets this map apart from many others.

BW
bwalsh199 @bwalsh199

WITH THE 50!!!!. KEEP THE TRUCKS lol

[BG]Nomy61
[BG]Nomy61 @bgnomy61

gr8 work but i think it needs tightening up a bit seems too wide open ,just a thought man

[NF]Tazzy
[NF]Tazzy @nftazzy

Yay!!! it's back :D

Sparkie951
Sparkie951 @sparkie951

Wow... Once I tried the Trucks... this thing goes to the top, but has one big issue... One of the most fun thing to do is to run over bots and you can on most maps... However, here you cannot. You can hit them at full speed and bounce off of them and they never even move.... If they are Prone, you cannot even drive over them... Note the video.... Also on a positive note (and keep in mind I was primarily testing the truck (and I am a bad driver in this game).... I really love it and you can use it to make a point Impenetrable. I have no doubt that once these 2 Invulnerabilities are solved that this map will become a quick hit on my servers... Check out the video to see what I am talking about. - Youtube.com

โบ๊ะบ๊ะ
โบ๊ะบ๊ะ @na26LgkgX5mYbpJZ

im trying to solve it, will be fixed in the next update