Insurgency: Sandstorm

Last Light for Insurgency: Sandstorm

Released (updated ago). Ranked 44 of 664 with 189,332 (104 today) downloads

Published by invalid_nick (mod ID: 525547)

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On the eastern shores of the Mediterranean Sea lies the fictional town of Lak, her streets have seen a lot of change over the centuries as regimes have risen and fallen.

The ancient port bears witness of a prosperous past and is a popular sight for tourists in the region.
Real estate in the area is booming as a new generation of elites are taking over while the old world crumble.

There is rumors of change.
The winds of conflict have reached the shores of Lak, disturbance in the area has left her streets empty.
As last light approaches on yet another hot summer day lines are drawn in blood when a group of insurgents are facing death by bullet or to drown in the ocean.


How to play:


Firefight, paste the following string into the console in game:
Open LastLight?Scenario=Scenario_LastLight_Firefight

Domination, paste the following string into the console in game:
Open LastLight?Scenario=Scenario_LastLight_Domination

Checkpoint (Security), paste one of the following string into the console in game:
Open LastLight?Scenario=Scenario_LastLight_Checkpoint_Security
Open LastLight?Scenario=Scenario_LastLight_Checkpoint_Security?Game="Checkpointhardcore"

Checkpoint (Insurgents), paste one of the following string into the console in game:
Open LastLight?Scenario=Scenario_LastLight_Checkpoint_Insurgents
Open LastLight?Scenario=Scenario_LastLight_Checkpoint_Insurgents?Game="Checkpointhardcore"

Team Deathmatch, paste the following string into the console in game:
Open LastLight?Scenario=Scenario_LastLight_Team_Deathmatch


This is an original Insurgency: Sandstorm level created for the Insurgency: Sandstorm Mapping Contest 2020.
All custom content has been created by myself, this mod uses no third party assets.

GLHF!

Releases

FilenameSizeVersionAddedOptions
filedata.9.zip987.37mb1.4.1

filedata.8.zip1006.27mb1.4

filedata.7.zip1002.79mb1.3.1

filedata.6.zip1002.78mb1.3.0

filedata.5.zip1002.78mb1.2.2

filedata.4.zip1003.44mb1.2.1

filedata.3.zip996.09mb1.2

filedata.2.zip991.63mb1.1.1

filedata.1.zip991.7mb1.1

filedata.zip1001.19mb1.0

116 comments

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JDDDub
JDDDub @jayforgiato

E1xP
E1xP @e1xp

It seem when play as security on point Echo Bot will nav to 2F and stuck there.

Zero31
Zero31 @zero311

invalid_nick Really cool map!

I noticed a minor issue (besides the bot issues mentioned below): Both hardcore variants (security and insurgents) are called "HARDCORE CHECKPOINT" on the map vote screen. So the players have no idea which version they are voting for. Other map names are suffixed with either "SECURITY" or "INSURGENTS" so that players can tell the difference.

DeRacine
DeRacine @deracine

Thanks for the update :)

TL
TayLord @taylord

Update worked great, except counter were pretty weak. I got countered on C and E while playing Insurgents and bot felt like the bots didn't make it to the objective till the last 15 secs of the counters.

Zero31
Zero31 @zero311

I can confirm issues with bot spawns/pathing. Happens when playing as insurgents around point B/C too. A significant fraction of the bots never arrive at the point (even before capping), and then stay away from all the remaining points as well. So maybe the bots spawn out of the map, or gets stuck somewhere?

DeRacine
DeRacine @deracine

Great map, needs an update for 1.11

Ninj1stic
Ninj1stic @ninj1stic

Plaeas update AI Spawn, thanks!

TL
TayLord @taylord

invalid_nick Could we get an update for 1.11 on this one? The new AI nav broke all custom maps. Just needs a repackage to get the AI to spawn.

invalid_nick
invalid_nick @invalid-nick

ohhhnoes! sure thing! will do this asap! thanks for reaching out!

MI
miltonjackson @miltonjackson

pls update, from what i heard it is just repackaging.

invalid_nick
invalid_nick @invalid-nick

when/if possible, would be grateful to hear if this update works! thanks in advance!

MI
miltonjackson @miltonjackson

i only managed to reach B so far, but it seems to work. Thank you.

invalid_nick
invalid_nick @invalid-nick

great to hear that is working! thanks!

TL
TayLord @taylord

Thanks man!

SpartanViperz
SpartanViperz @spartanviperz

Noticed these random floating wood pieces when playing on domination recently: I.imgur.com

DarkGhost7
DarkGhost7 @darkghost7

Idk why but suddnly map stoped working in HardcoreCP
but works in domination

invalid_nick
invalid_nick @invalid-nick

Post Contest update,
A big thanks for the support and feedback! With your help this map was honored a second place!

This update has been ready since the final days of submission, unfortunately I got very ill and was not able to upload it in time.

- Tweaked objective capture zone sizes
- Added covers along the streets
- Updated the skybox
- Updated ambience and wind speed
- Various clipping fixes
- Various navmesh fixes
- Optimization around spawns and obective areas

IS
istasyon @istasyon

is there a night mode?

invalid_nick
invalid_nick @invalid-nick

no sorry, there is no night mode...yet, I might add it later