Insurgency: Sandstorm

Macedonia for Insurgency: Sandstorm

Released (updated ago). Ranked 7 of 511 with 176,450 (271 today) downloads

Published by fatmarrow (mod ID: 134579)

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LATEST: ** map now updated for 1.11, new Dawn lighting scenario, new Ambush scenario **

Old known issues: AI is not great: that's a bit of me, a bit of NWI. The overview map seems a little misaligned (but I checked and I did it right I think?). Lighting can be bad, especially on the night version (I will try make a static light build at some point). You'll want High shadow quality as a minimum, or it will look more awful than usual. For now, it's just dynamic lit.

-------------------

Scenarios currently in map:

normal checkpoint:

(Scenario="Scenario_Macedonia_Checkpoint_Security",Lighting="Night")
(Scenario="Scenario_Macedonia_Checkpoint_Security",Lighting="Day")
(Scenario="Scenario_Macedonia_Checkpoint_Security",Lighting="Dawn")

(ditto for "Scenario_Macedonia_Checkpoint_Security2")

(Scenario="Scenario_Macedonia_Checkpoint_Insurgents",Lighting="Night")
(Scenario="Scenario_Macedonia_Checkpoint_Insurgents",Lighting="Day")
(Scenario="Scenario_Macedonia_Checkpoint_Insurgents",Lighting="Dawn")

(ditto for "Scenario_Macedonia_Checkpoint_Insurgents2")

hardcore checkpoint:

(Scenario="Scenario_Macedonia_Checkpoint_Security",Lighting="Night",Mode="CheckpointHardcore")
(Scenario="Scenario_Macedonia_Checkpoint_Security",Lighting="Day",Mode="CheckpointHardcore")
(Scenario="Scenario_Macedonia_Checkpoint_Security",Lighting="Dawn",Mode="CheckpointHardcore")

(ditto for "Scenario_Macedonia_Checkpoint_Security2")

(Scenario="Scenario_Macedonia_Checkpoint_Insurgents",Lighting="Night",Mode="CheckpointHardcore")
(Scenario="Scenario_Macedonia_Checkpoint_Insurgents",Lighting="Day",Mode="CheckpointHardcore")
(Scenario="Scenario_Macedonia_Checkpoint_Insurgents",Lighting="Dawn",Mode="CheckpointHardcore")

(ditto for "Scenario_Macedonia_Checkpoint_Insurgents2")

domination (PVP):

(Scenario="Scenario_Macedonia_Domination",Lighting="Night")
(Scenario="Scenario_Macedonia_Domination",Lighting="Day")
(Scenario="Scenario_Macedonia_Domination",Lighting="Dawn")

team deathmatch (PVP):

(Scenario="Scenario_Macedonia_Team_Deathmatch",Lighting="Night")
(Scenario="Scenario_Macedonia_Team_Deathmatch",Lighting="Day")
(Scenario="Scenario_Macedonia_Team_Deathmatch",Lighting="Dawn")

push (PVP):

(Scenario="Scenario_Macedonia_Push_Security",Lighting="Night")
(Scenario="Scenario_Macedonia_Push_Security",Lighting="Day")
(Scenario="Scenario_Macedonia_Push_Security",Lighting="Dawn")

ambush (PVP):

(Scenario="Scenario_Macedonia_Ambush",Lighting="Night")
(Scenario="Scenario_Macedonia_Ambush",Lighting="Day")
(Scenario="Scenario_Macedonia_Ambush",Lighting="Dawn")

--------------------------

Recent gameplay:

Security checkpoint (hardcore) scenario: Youtube.com

Security checkpoint scenario #2 (NEW!): Youtube.com

Insurgents checkpoint scenario: Youtube.com

Insurgents checkpoint scenario #2 (NEW!): Youtube.com

-----------------

Console commands to open map:

"admintravelmap Macedonia?scenario=Scenario_Macedonia_Checkpoint_Security?lighting=day" (normal security checkpoint, day)

"admintravelmap Macedonia?scenario=Scenario_Macedonia_Checkpoint_Security?lighting=day?game=CheckpointHardcore" (hardcore security checkpoint, day)

"admintravelmap Macedonia?scenario=Scenario_Macedonia_Checkpoint_Insurgents?lighting=night?game=CheckpointHardcore" (normal insurgent checkpoint, night)

and so on...

This map is inspired by/a partial remake of the Macedonia map from Infiltration (old but ground-breaking FPS most active around 2000-2004). The map was made by Old Geezer. Thanks, Tony - love the original.

Releases

FilenameSizeVersionAddedOptions
filedata.21.zip1.16gb0.24

filedata.20.zip1.15gb0.23

filedata.19.zip1.11gb0.22

filedata.18.zip1.2gb0.22

filedata.17.zip1.2gb0.21

filedata.16.zip1.12gb0.20

filedata.15.zip1.12gb0.19

filedata.14.zip1.12gb0.18

filedata.13.zip1.12gb0.17

filedata.12.zip1.13gb0.16

filedata.11.zip1.15gb0.15

filedata.10.zip1.15gb0.14

filedata.9.zip1.15gb0.13

filedata.8.zip1.29gb0.12

filedata.7.zip1.29gb0.11

filedata.6.zip1.29gb0.10

filedata.5.zip1.29gb0.09

filedata.4.zip1.29gb0.08

filedata.3.zip1.29gb0.07

filedata.2.zip1.2gb0.06c

filedata.zip1.2gb0.06b

filedata.1.zip1.2gb0.06

193 comments

Join the community or sign in with your gaming account to join the conversation:

SV
SVpenthopia @svpenthopia

fatmarrow I had tested Macedonia at checkpoint A. Seems like it's working. Encountered normal spawning of Bots now. No more issue. Thanks for the great help. Macedonia is a great map.

fatmarrow
fatmarrow @fatmarrow

Thank you! Do check out the new Dawn lighting scenario (and Ambush scenario too if you are able - that is fairly completely untested)

UA
{UA}Joker9799 @joker9799

Confirmed, broke since 1.11.
Some bots froze, some move... no consistency
Would love an update!

fatmarrow
fatmarrow @fatmarrow

Not sure how to fix but I'll take a look. Thanks for letting me know.

Snakeyio
Snakeyio @snakeyio

It will need navigation rebuild, make sure you delete Person and vehicle navigation and rebuild after that.

fatmarrow
fatmarrow @fatmarrow

Well, it seemed to work for me despite not explicitly rebuilding stuff - see if it works for you

fatmarrow
fatmarrow @fatmarrow

Ah crap, I forgot to rebuild. Seemed like the AI was working in a quick test.

SV
SVpenthopia @svpenthopia

Hi, could you please help to update the mod. After Sandstorm 1.11 update. There's bots spawn issue. Very very few bots spawn in every checkpoints

fatmarrow
fatmarrow @fatmarrow

Actually I'm not sure if this is fixed, or if it's possible for me to fix it. I'll investigate further.

fatmarrow
fatmarrow @fatmarrow

I wondered if I would need to do that. I don't know what changed but I will take a look.

R34P3R1621468743
R34P3R1621468743 @r34p3r1621468743

PLS Bake the lightning, it looks not good on daylight.

fatmarrow
fatmarrow @fatmarrow

Sorry, this will actually reduce performance, and isn't a flick-the-switch quick job. It's not a good technical choice for a relatively large outdoors map. The original map has distance field AO which improves the look of the outdoor areas, but Sandstorm turns this off by default. Turn shadows to max if you want to see something closer to how the map was originally made (not in Sandstorm).

LU
lukaswalk @lukaswalk

Hello, I tried to play on this map, but everytime I select a kit and the game starts, I loose the ability to move and interact with the game in any way. The only option to leave, is to restart the game. Any idea what might be the issue?

fatmarrow
fatmarrow @fatmarrow

I'm very sorry to hear that. I've never heard of that or experienced that before. Are you playing single player/offline or on a server? Is it just this map or any other custom maps? Can you check the log to see if there is anything unusual being reported?

LU
lukaswalk @lukaswalk

Im playing it single plazer offline and have also played other maps, downloaded from mod.io without anz issues. When I play this map on communitz servers, I have no issues. Thank you for the reply.

fatmarrow
fatmarrow @fatmarrow

One thing is I think you need to use the 'open' command rather than 'admintravelmap' to run the level in SP. If that isn't it, have you checked the log? Lastly, I would consider unsubscribing here, deleting all trace of the map locally on your hard disk, then resubscribing. Sorry, bit of a mystery to me.

LU
lukaswalk @lukaswalk

Ahh okay I see, yeah the issue was that I had to use open, instead of admin travel. Thanks a lot :)

fatmarrow
fatmarrow @fatmarrow

Great! Glad that's working now

[BG]Nomy61
[BG]Nomy61 @bgnomy61

THX MAN GR8 WORK :)

fatmarrow
fatmarrow @fatmarrow

I am very glad it works now. Enjoy!