Insurgency: Sandstorm

Mud Village for Insurgency: Sandstorm

Released (updated ago). Ranked 28 of 664 with 262,746 (128 today) downloads

Published by Juu_ (mod ID: 448415)

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Mud Village

UPDATED 13.03.2022!

Story:

Security forces have been sent to find out what happened to the missing helicopter which disappeared on the radar at the Desert highway, near old beehive village. Village consist of houses made of mud and resemble the look of beehives. Mission goal is to find out the remaining survivors and to eliminate any Insurgents found in the area.

Map starts on a desert highway, where Security Troops have blown up an entrance through Insurgents defenses. Security start near transportation helicopter on the desert and Insurgents spawn in the mud village.


Main Objectives

Objective A: Gas Station

Security forces must across the road and capture the gas station. Insurgents have dug trenches near it, which gives them cover. Smoke screen is recommended when crossing the road.

Objective B: Old Tower

Next objective is old building with a Tower. Attackers must enter the village which is made of mud houses. There is multiple lanes to attack. Middle lane goes through multiple houses and focuses on close-quarters combat, while lanes on right and left side of the map are more open. Left side also has ravine pathway, which is good for sneaky flanking. Stairs lead to the tower, where you can overlook the map through the most of the match. Great spot for snipers!

Objective C: Headquaters

Inner ward area which is circled by mud houses.

Objective D: Ravines

Big ravines with multiple pathways to the objective area. Right flank has rope bridge crossing a big ravine which leads the final objectives. Many lanes to attack. Smokes and molotovs in here are very useful to block paths. Mostly close-quarters combat focused.

Objective E: Hideout

Ravines lead to secret hideout where insurgents have started to build shelters inside the cliff walls. Destroy the final weapon cache.


Gamemodes:

All game modes are supported and have day/night scenarios.

  • Checkpoint Security. Also includes hardcore.

  • Checkpoint Insurgents. Also includes hardcore.
  • Outpost
  • Push Security.
  • Push Insurgents.
  • Frontline
  • Firefight
  • Team Deathmatch.

  • Domination.


Insurgency Sandstorm 2020 mapping contest:

Game modes to be judged on the contest, Push and Checkpoint. Both are designed foremost for Security Scenario with day setting and that is my preference for Push and Checkpoint game modes. All the other game modes included are fully supported as well.


Developer Notes:

I have spent a lot of hours on this map with a goal to make something different with the desert environment and something that people hopefully will enjoy to play. Map starts as a big and wide with the long range battles and then transitions into smaller close-quarters battles. Lanes are made so there is choice for players preferred play style, whatever it is short, medium or long range fights.

The map is mostly made out of over 40 new custom models, most unique being the beehive shaped houses, modular trench kit, cliff pack and the rope bridge. Intention was to give the map unique look and to stand out. All the new models are made by me, with Blender 3D. Every model is optimized and has proper collision. Quality in everything is made to match the official maps. Game modes are set in same way as in the official maps.

Please report bugs if you find any. You can contact me on Discord by name Juu#6195. Or ask here. Every bit of feedback on the map is welcomed!

On the admin menu, map is under "Desert" project name.


Map Name: Mud_Village

COOP MODES


CHECKPOINT SECURITY

Scenario: Scenario_Mud_Village_Checkpoint_Security

Local Play Day: Open Mud_Village?Scenario=Scenario_Mud_Village_Checkpoint_Security?Lighting=Day
Local Play Night: Open Mud_Village?Scenario=Scenario_Mud_Village_Checkpoint_Security?Lighting=Night

CHECKPOINT INSURGENTS

Scenario: Scenario_Mud_Village_Checkpoint_Insurgents

Local Play Day: Open Mud_Village?Scenario=Scenario_Mud_Village_Checkpoint_Insurgents?Lighting=Day
Local Play Night: Open Mud_Village?Scenario=Scenario_Mud_Village_Checkpoint_Insurgents?Lighting=Night

OUTPOST

Scenario: Scenario_Mud_Village_Outpost

Local Play Day: Open Mud_Village?Scenario=Scenario_Mud_Village_Outpost?Lighting=Day
Local Play Night: Open Mud_Village?Scenario=Scenario_Mud_Village_Outpost?Lighting=Night


PVP MODES


PUSH SECURITY

Scenario: Scenario_Mud_Village_Push_Security

Local Play Day: Open Mud_Village?Scenario=Scenario_Mud_Village_Push_Security?Lighting=Day
Local Play Night: Open Mud_Village?Scenario=Scenario_Mud_Village_Push_Security?Lighting=Night

PUSH INSURGENTS

Scenario: Scenario_Mud_Village_Push_Insurgents

Local Play Day: Open Mud_Village?Scenario=Scenario_Mud_Village_Push_Insurgents?Lighting=Day
Local Play Night: Open Mud_Village?Scenario=Scenario_Mud_Village_Push_Insurgents?Lighting=Night

FRONTLINE

Scenario: Scenario_Mud_Village_Frontline

Local Play Day: Open Mud_Village?Scenario=Scenario_Mud_Village_Frontline?Lighting=Day
Local Play Night: Open Mud_Village?Scenario=Scenario_Mud_Village_Frontline?Lighting=Night

FIREFIGHT

Scenario: Scenario_Mud_Village_Firefight

Local Play Day: Open Mud_Village?Scenario=Scenario_Mud_Village_Firefight?Lighting=Day
Local Play Night: Open Mud_Village?Scenario=Scenario_Mud_Village_Firefight?Lighting=Night

TEAM DEATHMATCH

Scenario: Scenario_Mud_Village_Team_Deathmatch

Local Play Day: Open Mud_Village?Scenario=Scenario_Mud_Village_Team_Deathmatch?Lighting=Day
Local Play Night: Open Mud_Village?Scenario=Scenario_Mud_Village_Team_Deathmatch?Lighting=Night

DOMINATION

Scenario: Scenario_Mud_Village_Domination

Local Play Day: Open Mud_Village?Scenario=Scenario_Mud_Village_Domination?Lighting=Day
Local Play Night: Open Mud_Village?Scenario=Scenario_Mud_Village_Domination?Lighting=Night


Releases

FilenameSizeVersionAddedOptions
filedata.9.zip428.4mb1.9

filedata.8.zip428.47mb1.8

filedata.7.zip438.19mb1.7

filedata.6.zip437.99mb1.6

filedata.5.zip435.88mb1.5

filedata.4.zip434.98mb1.4

filedata.3.zip430.66mb1.3

filedata.2.zip430.03mb1.2

filedata.1.zip414.1mb1.1

filedata.zip414.1mb1.0

74 comments

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[BG]Nomy61
[BG]Nomy61 @none28

gr8 work man ty

Mike26M4BHm8mDeGkG
Mike26M4BHm8mDeGkG @mike26m4bhm8mdegkg

People looking for a server running this map with ISMC you`re welcome to try mine.

Discord: Discord.gg
Website: www.VaceTactical.com

Server Name: Vace Tactical - Milsim Precision (Discord.gg/VacTac)
Server IP: 108.61.122.140:27990

MurderHornet
MurderHornet @murderhornet

Thanks so much for updating! It works great with the latest Insurgency version!

Brakken
Brakken @brakken

It’s updated?
It’s updated!!
Awesome! Thank you! We’ve been using it for PvP only ESJ servers, but now I can put it on the COOP servers too!
You’ve just made my day!
Great map- thanks for your hard work!

[BG]Nomy61
[BG]Nomy61 @none28

man would b sweet if it had hardcore assets

[BG]Nomy61
[BG]Nomy61 @none28

thx man

Juu_
Juu_ @juu-mods

Map is now updated to work with the latest version of the game. I did test the map in-game and everything seemed to work fine. Please let me know if there is still issues I might have missed.

GE
germanc4 @germanc4

thanks man, awesome map

Ninj1stic
Ninj1stic @ninj1stic

Love this map! Anyone got this working?

Juu_
Juu_ @juu-mods

Should now work with the latest patch.

[BG]Nomy61
[BG]Nomy61 @none28

can we get update for 1.11

Juu_
Juu_ @juu-mods

Map is now updated for the latest version of the game.

DarkGhost4
DarkGhost4 @darkghost4

Perfect map, please update.

Juu_
Juu_ @juu-mods

Thank you! Map is now updated. Sorry for long delay.

[NF]Tazzy
[NF]Tazzy @nftazzy

Please update, Navmesh needs rebuilt for bot paths, Remove RecastNavMesh-Vehicle and TacticalRecastNavMesh-Person and rebuild it :D

Juu_
Juu_ @juu-mods

Did update for the map and did rebuild navmesh for bots. Seemed to work fine for now but If you still find issues with bots, let me know.

[NF]Tazzy
[NF]Tazzy @nftazzy

Thanks will check it out tomorrow

Ninj1stic
Ninj1stic @ninj1stic

Awesome map please update.

Juu_
Juu_ @juu-mods

Map is now updated.

KU
KillerUKLegacy @killeruklegacy

Yes it is broken please fix as its a great map!

Juu_
Juu_ @juu-mods

Map is now updated. Sorry for the long delay with the update.

KU
KillerUKLegacy @killeruklegacy

Thanks brother really appreciate it :)