Insurgency: Sandstorm

Operation Metro for Insurgency: Sandstorm

Released (updated ago). Ranked 19 of 515 with 108,687 (214 today) downloads

Published by [GBBB]k24uk (mod ID: 115420)

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Reimagining of Operation Metro from Battlefield 3.


The interior of the metro station and now the city area.
6 checkpoint mode for Security and for Insurgents.
I've tried to stay faithful to the original layout but I have added the left flank up to the top area from the Battlefield 4 version and I scaled up a few areas.
Still a work in progress.


Gamemodes:

  • Checkpoint
  • Checkpoint Hardcore
  • Team Deathmatch
  • Firefight
  • Domination
  • Checkpoint Night

(want another gamemode? request it down below)


Map Name: Operation_Metro

Scenario Names:

Checkpoint:

Scenario_Operation_Metro_Checkpoint_Security

Scenario_Operation_Metro_Checkpoint_Insurgents

Team Deathmatch:

Scenario_Operation_Metro_TeamDeathmatch

Domination:

Scenario_Operation_Metro_Domination

Firefight:

Scenario_Operation_Metro_Firefight


Notes/disclaimer about the 1.3 update

First off, the mod download file size has increased from just under 800mb to 1.4gb. I will be working on reducing this size hopefully soon. How much, I'm not sure but with the 1.3 update that includes new meshes and textures it might not be a great deal. Plus I've already reduced it from 1.6gb.

Performance optimisation is still needed, I've done a bit but you will notice frame drops in certain areas compared to the last version. I, myself have a pretty average PC build, and with everything on highest setting I don't really drop below 60fps (though frames can drastically change from 60 - 100 plus, which can be annoying) . Obviously the more bots you have on the server, the bigger the hit.

With the new city area, I've tried to keep it as close to the original (BF3) but again, just like inside of the metro station I have changed the scale where needed (e.g widened the street/area outside the Finance/glass building to make it more of a trek to the next capture point). I also fleshed out the Finance/glass building as the original didn't have much room for a capture point.

1.3 now has Domination & Firefight game modes. As I don't really play these modes, they might not play great, please suggest any changes I can make so they're more enjoyable.

Night mode has been expanded to the new area, but I've not spent too much time on it. I will work on it soon.

I'm still fighting the balancing act of the lighting on this map, feedback is appreciated. Currently only has medium light quality built for the day, you may notice artifacts/mesh seams and low quality shadows outside. I will do higher quality soon.


Releases:

v1.3

  • Added outside city area (BF3 Russian spawn)
  • Added more capture points for Checkpoint; 3 for Insurgents (6 total), 2 for Security (6 total)

  • Added Domination

  • Added Firefight

  • Added more Team Deathmatch spawns

  • Added new escalator model

  • Tweaked the overall lighting

  • Re-enabled floor/wall reflections inside the metro station

  • Temporary light build & shadow quality in new area

  • Various fixes

v1.2c

  • Updated for IS:S v1.7.1 (Currently only has "Preview" quality lighting, I'll build higher quality lighting for it when I have the time.)

v1.2b

  • Added "night" gear to day map... NVG, flashlights etc... (Night map still broken)
  • Added loading screen image

v1.2a

  • Updated for IS:S v1.7

v1.2

  • Added new light sources in and around Security's A Checkpoint.
  • Brightened the map overall
  • New ticket gate model (original model by €r!c)
  • New platform floor texture
  • New glass for store fronts
  • Various fixes


v1.1

  • Fixed missing floor textures and escalator/ticket gate textures


v1.0

  • Initial release

Known Issues:

  • People are reporting crashes with hardcore mode, looking into it.


Releases

FilenameSizeVersionAddedOptions
filedata.8.zip1.37gbv1.3 Hotfix

filedata.7.zip1.38gb1.3

filedata.6.zip787.49mbv1.2c

filedata.5.zip767.68mb-

filedata.4.zip795.01mbv1.2b

filedata.3.zip655.46mbv1.2a

filedata.1.zip654.52mbv1.2

filedata.zip640.41mbv1.1

filedata.2.zip640.21mbv1.0

87 comments

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[BG]Nomy61
[BG]Nomy61 @bgnomy61

looks like map is set to night mode any 1 else c this

[BG]Nomy61
[BG]Nomy61 @bgnomy61

thx for the update man

[NF]Tazzy
[NF]Tazzy @nftazzy

Thanks for the updates mate. Havent tried them yet will do tomoz

[BG]Nomy61
[BG]Nomy61 @bgnomy61

please update

SL1PSTR34M{TSV}
SL1PSTR34M{TSV} @sl1pstr34mtsv

Would really like to see Survival mode for this. Outstanding job on the map!

Swagger200
Swagger200 @swagger200

I run tons of mod maps on my server no problem, but cannot get this to run. Always get "Error loading game assets". Log file says, "LogPackageName: SearchForPackageOnDisk took 17.210s, but failed to resolve Operation_Metro.umap."

The content of the mod folder is identical on the server and the client. Any ideas? Thanks

I_
i_am_ttl @i-am-ttl

this is the best BF3 port i think. so much nostagic with the recreated external objective, esp the obstacles and covers recreated nicely.

I remember there used to be a ifv or some sort that we can drive up into the russian spawn building. was it this map?

Anyway looking forward to the other forested end of the map!

Mike26M4BHm8mDeGkG
Mike26M4BHm8mDeGkG @mike26m4bhm8mdegkg

Anyone looking for a server using ISMC with Custom Maps (including this mod) you're welcome to try my server.

Server Website: www.vacetactical.com

ISMC Server: 108.61.122.140:27990

Vanilla+ Server: 108.61.122.143:27025

Zombie Mod Server: 108.61.122.147:27035

AP
AluminumPints @aluminumpints

seems to be forcing 16 player starts x 2 so 32 slots. is there a way to modify that ?

Sparkie951
Sparkie951 @sparkie951

Looks like a good map... Put in on my server and seems to run fine in Regular Checkpoint mode... I would like to see more points, bot other than that, it is a great map.

[GBBB]k24uk
[GBBB]k24uk @gbbbk24uk

Thanks. Yesterdays update added 2 extra points for Security and 3 extra for Insurgents, which brings it up to 6 capture points each side As the map stands I doubt I will be adding anymore. Maybe one day I'll add the park/US spawn area.

Sparkie951
Sparkie951 @sparkie951

"Maybe one day I'll add the park/US spawn area." Yes... Would love to see that!

SS
SSServer @ssserver

Great map, plays real well

[BG]Nomy61
[BG]Nomy61 @bgnomy61

awesome man thx

[NF]Tazzy
[NF]Tazzy @nftazzy

Nice update man good job :D

LO
lol1613592411 @lol1613592411

Hey I am really excited to play this map, but whenever I try loading it on local play, either by using "Open Operation_Metro?etc" or "Travel Operation_Metro?etc", I always get a black screen and have to quit the game, anyone know what I can do to play it?

TS
TonnySenior @tonnysenior

works fine on 1.9 thanks really nice to play metro again

[TK]BARRETTY-93
[TK]BARRETTY-93 @tkbarretty-93

Corupted Data yestday :(

RiskyClicks.OSG
RiskyClicks.OSG @riskyclicks

Any plans for firefight mode on this map!
Looks awesome gives me a major nostalgia trip!

[GBBB]k24uk
[GBBB]k24uk @gbbbk24uk

Any game mode request is welcome, I'll try and add Firefight game mode next update.