Remake of Operation Metro from Battlefield 3.
The interior of the metro station only.
So for now its only a short 4 checkpoint mode for Security and 3 for Insurgents.
I've tried to stay faithful to the original layout but I have added the left flank up to the top area from the Battlefield 4 version and I scaled up the B flag area.
Still a work in progress so there is placeholder models (e.g escalators dividers) and some lighting artifacts I need to iron out.
Subway Train model is a freebie off the UE4 marketplace, unfortunately can't take credit for that awesome model.
(want another gamemode? request it down below)
Map Name: Operation_Metro
- Updated for v1.7.1 (Currently only has "Preview" quality lighting, I'll build higher quality lighting for it when I have the time.)
- Added "night" gear to day map... NVG, flashlights etc... (Night map still broken)
- Added loading screen image
- Added new light sources in and around Security's A Checkpoint.
- Brightened the map overall
- New ticket gate model (original model by €r!c)
- New platform floor texture
- New glass for store fronts
- Various fixes
- Fixed missing floor textures and escalator/ticket gate textures
- People are reporting crashes with hardcore mode, looking into it.