Insurgency: Sandstorm

Red Ridge for Insurgency: Sandstorm

Released . Ranked 108 of 408 with 1,278 (4 today) downloads

Published by FreemanMod (mod ID: 463226)

title_red_ridge.1.jpg
highresscreenshot00032.png
highresscreenshot00018.png
highresscreenshot00012.png
highresscreenshot00010.png
redridge_9.JPG
redridge_7.JPG
redridge_6.JPG
redridge_5.JPG
redridge_4.JPG
redridge_3.JPG
redridge.JPG

Security forces have been ambushed whilst moving down to the next call sign, mount up and engage the Insurgents in the area. Red Ridge is a medium sized map set in a forgotten forest that the Insurgents have come to use as a forward operating base as it is away from prying eyes, sheltered and shrouded in darkness. The Insurgents gathered intel that a small squad of Security forces would be travelling down the Red Ridge highway and decided to ambush the Security forces that were unaware of the Insurgent presence in the area.


As an Insurgent you will spawn in a small hidden camp, buried deep within the forest and as a Security you will spawn in a secluded area next to your insertion vehicle.


  • Out manoeuvre and flank your enemies by using the dark corridors throughout the map
  • Opportunities to utilise your Ghillie suite and night vision goggles or torch attachments, use the darkness and dense foliage to your advantage
  • Fight amongst the flaming ruins of M1 Abram tanks, using the fire and smoke to your advantage
  • A mixture of short and long sightlines
  • A mixture of narrow and open areas
  • Use hidden routes that are only usable by crouching, going prone or sliding to get the jump on your enemy
  • Lots of good staging points for creating frontline engagements


Objective A: Creek


  • Objective A is located in a dried up creek bed, overlooked by two high paths on either side, remember to check up high


Objective B: Tanks


  • Objective B is located amongst the twisted metal of the destroyed tanks, use the tanks as cover and utilise smoke grenades. This location is great for setting up MG support.


Objective C: Bridge


  • Objective C is located on a small wooden bridge, but don't let the simple appearance fool you, this is a vicious sniper position


Map Project Name


  • "Forest_Ambush"


Gamemode:


  • Domination


Lighting Scenario


  • Night


Note:


  • Red Ridge was made using only default Insurgency Sandstorm Art assets
  • Red Ridge is an entry to the Insurgency Mapping Contest


Releases

FilenameSizeVersionAddedOptions
filedata.2.zip73.01mb0.3

filedata.1.zip71.75mb0.2

filedata.zip79.04mb0.1

11 comments

Join the community or sign in with your gaming account to join the conversation:

TacticalGaming
TacticalGaming @tacticalgaming

Love this map so much TOO! Dude you are incredible. The talent!

Are these original assets or are they from Sandstorm? Or is it a mix? I would love to possibly pay you to export this project to use as a demo level for a game we are building at Tactical-gaming.net community. Its a spiritual suceessor to Rainbow Six 3, Rogue Spear, Swat 4, early Ghost Recon games.

BlargedyBlargedy
BlargedyBlargedy @blargedyblargedy

I'm loving the atmosphere in the pictures. I would love to play it on my checkpoint frenzy server. Do you plan on adding checkpoint at some point?

Limeth
Limeth @limeth

Looks great, love the atmosphere. Open with: open Forest_Ambush?Scenario=Scenario_Forest_Ambush_Domination?Lighting=Night

MO
morpheus620 @morpheus620

server is crashing.

MO
morpheus620 @morpheus620

server is not loading the map on start.
what should the start line look like?
and what is the map name?

Madmanio
Madmanio @madman26

Hey there, what's the scenario name to call it using a travel command?

RareK
RareK @rarek

Server is crashing on load
SoundWave /Forest_Ambush/Audio/SFX/Campfire.Campfire: Serial size mismatch: Got 245, Expected 262621
You probally want to delete \Forest_Ambush\Content\Audio\SFX\ and all their references.
Custom sounds don't wotk in the game anyway (just sort of in the sdk)

RareK
RareK @rarek

Scenario:
Scenario_Forest_Ambush_Domination

(Scenario="Scenario_Forest_Ambush_Domination",Lighting="Night")
travel Forest_Ambush?Scenario=Scenario_Forest_Ambush_Domination?Lighting=Night
;)

MO
morpheus620 @morpheus620

not working. server not start and closed. another maps working.

TR
tracesofizi @tracesofizi

This is INTENSE! Easily my new favourite map. Would be such a fun one for TDM - Hope to see it one day!
Really well done.
Thanks for the dope map!

=[AD]=AlphaDogs
=[AD]=AlphaDogs @dogmanbytes

Looks good but I think Coop would make it more popular ...just a thought