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Safehouse is a large map set in and around a luxury villa in the hills. The villa sits atop of a cliff overlooking a beautiful lake which is enclosed by the surrounding mountains. Further down the hill from the villa is the local town. It's streets have been ravished by the ongoing conflict between the locals and the Villa's own PMC forces.
As an insurgent, fight your way through the battered town, and up through the villa eventually reaching the conference room and driving the remaining security into the woods beyond. Show no mercy, use the villa's gun display cases if you must and use their own weapons against them! Playing as security will see you pushing back the insurgents out of the villa grounds, back down the hill and through the town. Eventually driving them back into the hills.
2020 Mapping competition
This map was created for the 2020 New world interactive mapping competition, I would like to be judged on Push and Checkpoint. The scenarios for that can be found here:
If I can only be judged on one layout of each, I believe Push Security plays a little better in terms of pacing etc. and Checkpoint probably plays a little better on the security layout too. But I would love to be judged on both scenarios of push and checkpoint if possible, thanks! :)
Full scenario list:
Scenario_Safehouse_Checkpoint_Security (With hardcore)
Scenario_Safehouse_Checkpoint_Insurgents (With hardcore)
Night, coming soon!
Play the map yourself with these local play console commands:
Full Map cycle Txt. example for servers:
Please let me know any feedback/comments you have. Thank you. :)