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Launch game. In the main menu, select "LOCAL PLAY" and start any map/mode. Once loaded, hit tilde key ` on your keyboard to open up dev console and then enter the following command for the game mode you want to play.
Team Deathmatch Mode
(I do not recommend Firefight mode on this map - Reason: Spawn kill (or spawn trap) is unavoidable in a compact map like this with no cover for the teams spawn zones. So it's not fair and balanced for this game mode)
This is my first ever map design that I did. This is pretty much inspired by typical CSGO maps.
Sector9 is a compact map that provides fast-paced action with tighter chokepoints and a decent amount of verticality. "The insurgents have broken in the compound just before the construction gets done."
The map layout is original. All the models are sourced from already existing game assets.
HUGE THANKS to the "Insurgency: Sandstorm Modding" Discord community for various troubleshooting help, I couldn't have reached this point without them.
- Fixed wrong objective letters on minimap (Thanks to Limeth)
- You can't escape my map anymore! Added many more blocking actors surrounding the walls (Thanks to syntaxErr0rz).
- Fixed 4 spawn actors colliding with wall at mid building.
- Removed all Restricted Areas from Firefight mode as they didn't serve much purpose in this map.
- Several Texture tiling fixes.
- Deamthmatch, Firefight and Domination Modes
- Blockouts Phase
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