Insurgency: Sandstorm

Sheds for Insurgency: Sandstorm

Released (updated ago). Ranked 16 of 515 with 191,364 (216 today) downloads

Published by RareK (mod ID: 147615)

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Built as a tiny 4 objective map full of custom usable buttons. Might be fun as a warmup map with low player servers.

Mainly built as an example map for the custom server/client buttons I made.

Features:

  • 3x Checkpoint Scenarios
  • CP Sec; with custom model objectives
  • CP Sec; car colour selection station. (paint cans by the starting supply crate)(unlock button on the hood)
  • CP Sec; "reinforcements" phone.
  • Some elevators with bot usage.
  • Night time; light switches on the final objective for the giant spotlight outside.
  • Dawn lighting (alternate day).
  • Outpost
  • TDM

Reinforcements Phone (On the roof after defense starts)

  1. Car support - friendly bot squad rolls up in a locked technical for 1 minute, then drives away.
  2. Bot squad - friendly bots with two observers with them (spawning team bots will count towards hostile bot scaling, be careful)
  3. Sniper Support - custom blueprint; sniper will appear off-map, lasering found targets and firing HE anti-material rounds at them (lots of red gibs) lasts for about a minute.
  4. Danger close west - fast artillery on the west side.
  5. Firebomb East - napalm line along the eastern approach.

MapID: Sheds


Scenarios:

Scenario_Sheds_Checkpoint_Security

Scenario_Sheds_Checkpoint_Security2

Scenario_Sheds_Checkpoint_Insurgents

Scenario_Sheds_Outpost

Scenario_Sheds_Outpost_Security2

Scenario_Sheds_Team_Deathmatch


Scenario_Sheds_Checkpoint_Security2 is the same scenario as Scenario_Sheds_Checkpoint_Insurgents but played as Security

Scenario_Sheds_Outpost_Security2 is the same scenario as Scenario_Sheds_Outpost_Insurgents but played as Security


Lighting:

Day

Night

Dawn


Example Coop map cycle.

For localplay add ?Game="Checkpointhardcore" for hardcore checkpoint or ,Mode="CheckpointHardcore" for server map cycles)

(Scenario="Scenario_Sheds_Checkpoint_Security",Lighting="Day")(Scenario="Scenario_Sheds_Checkpoint_Security",Lighting="Dawn")
(Scenario="Scenario_Sheds_Checkpoint_Security2",Lighting="Day")(Scenario="Scenario_Sheds_Checkpoint_Security2",Lighting="Dawn")
(Scenario="Scenario_Sheds_Checkpoint_Insurgents",Lighting="Day")(Scenario="Scenario_Sheds_Checkpoint_Insurgents",Lighting="Dawn")

(Scenario="Scenario_Sheds_Checkpoint_Security",Lighting="Night")(Scenario="Scenario_Sheds_Checkpoint_Security2",Lighting="Night")(Scenario="Scenario_Sheds_Checkpoint_Insurgents",Lighting="Night")

(Scenario="Scenario_Sheds_Outpost",Lighting="Day")(Scenario="Scenario_Sheds_Outpost",Lighting="Dawn")(Scenario="Scenario_Sheds_Outpost",Lighting="Night")
(Scenario="Scenario_Sheds_Outpost_Security2",Lighting="Day")(Scenario="Scenario_Sheds_Outpost_Security2",Lighting="Dawn")(Scenario="Scenario_Sheds_Outpost_Security2",Lighting="Night")

Localplay Checkpoint:

open Sheds?Scenario=Scenario_Sheds_Checkpoint_Security

Releases

FilenameSizeVersionAddedOptions
filedata.24.zip163.13mb0.52L

filedata.23.zip163.13mb0.52k

filedata.22.zip163.13mb0.52j

filedata.21.zip161.51mb0.52i

filedata.20.zip161.51mb0.52h

filedata.19.zip159.97mb0.52g

filedata.18.zip159.98mb0.52f

filedata.17.zip158.62mb0.52e

filedata.16.zip159.86mb0.52d

filedata.15.zip2.47mb0.52c

filedata.14.zip159.88mb0.52b

filedata.13.zip158.92mb0.52

filedata.12.zip160.01mb0.51b

filedata.11.zip159.94mb0.51

filedata.10.zip159.76mb0.5c

filedata.9.zip158.1mb0.5b

filedata.8.zip157.45mb0.5a

filedata.7.zip155.56mb0.42

filedata.6.zip153.78mb0.41

filedata.4.zip153.86mb0.4 Workaround

filedata.3.zip152.78mb0.4

filedata.zip120.68mb0.38c

filedata.2.zip120.68mb0.38b

filedata.1.zip63.92mb0.37d

filedata.5.zip119.57mb0.35

86 comments

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[0]Whiskey
[0]Whiskey @0whiskey

Any possible ETA on the laptop working? Love the map!

Ninj1stic
Ninj1stic @ninj1stic

Great map, thanks for updating.

Mike26M4BHm8mDeGkG
Mike26M4BHm8mDeGkG @mike26m4bhm8mdegkg

Anyone looking for a server using ISMC with Custom Maps (including this mod) you're welcome to try my server.

Server Website: www.vacetactical.com

ISMC Server: 108.61.122.140:27990

Vanilla+ Server: 108.61.122.143:27025

Zombie Mod Server: 108.61.122.147:27035

Lipe123
Lipe123 @na2207282

Something weird happened tonight, playing Scenario_Sheds_Checkpoint_Security when I got to the laptop at B I got the message "more players needed 0/255" .
This was with ismc_casual and a few other mods.

DarkGhost7
DarkGhost7 @darkghost7

It's weird. I even tested vanilla server and still Hardcore CP is crashing
i really don't see why. but normal CP works
And secondly, the map crashes other map call Mintaqah Harcore CP.
That map runs Hardcore CP fine untill i add sheds to server.
If server has sheds, That Mintaqah map Hardcore CP crashs (but normal CP works)
i really don't understand all this situation. weird

RareK
RareK @rarek

Yea, I can't help without a log.
Have you tried with a fresh server, new config files (Engine.ini etc) too maybe.
I noticed Mintaqah accidentally includes a lot of outdated coop player classes and squads in their paks which my mod might reference when using the reinforcement phone.

sheppy2
sheppy2 @sheppy2

Really miss the laptop on the final point.

RareK
RareK @rarek

Last update should have fixed it, try get close and see if the button (on the phone) is there?

[0]Whiskey
[0]Whiskey @0whiskey

Awesome, thanks!

Lipe123
Lipe123 @na2207282

What happened to the laptop support is that in Scenario_Sheds_Checkpoint_Security2 now?

RareK
RareK @rarek

Oh ya, I must have done that with 0.52b. I'll re-add the blueprint to enable it haha.

DarkGhost7
DarkGhost7 @darkghost7

It seems HardcoreCP mode is not working currently
(Scenario="Scenario_Sheds_Checkpoint_Security",Mode="CheckpointHardcore",Lighting="Day")
This is my Map cycle

RareK
RareK @rarek

I'm not having this issue on my test server. Rebuilt with the new sdk regardless.

DarkGhost7
DarkGhost7 @darkghost7

Ahh still same.. but I'll just go with it d: great map anyway

E1xP
E1xP @e1xp

It seem the upload file have some problem? The file name is: CustomButtonspakchunk0-WindowsClient.pak

RareK
RareK @rarek

Can you clarify your issue? CustomButtons is the mod project name.

E1xP
E1xP @e1xp

I just noted that there was a file in mod folder called notify.log witten:
******** C:\Games\SandstormEditor\Insurgency\Saved\StagedMods\CustomButtons\WindowsClient\Insurgency\Plugins\CustomButtons\Content\Paks\WindowsClient\CustomButtonspakchunk0-WindowsClient.pak ********

Wrong package tag (00000000) in file Paks\WindowsClient\CustomButtonspakchunk0-WindowsClient.pak. Probably the file is encrypted.

RareK
RareK @rarek

Oh yea sorry that's just a default error and log file from umodel, which I use to check my pak contents. I forgot to delete it before uploading, it wont affect anything.

SE
seeneonu1600678067 @seeneonu1600678067

The roof on last point is still not fixed, now u can see the roof but u still fall through the roof.

RareK
RareK @rarek

Your server might need to be restarted to grab the update.