Insurgency: Sandstorm

TABCompat for Insurgency: Sandstorm

Released (updated ago). Ranked 97 of 407 with 15,226 (40 today) downloads

Published by 2001zhaozhao (mod ID: 143487)


**currently broken due to the Tactical Armory rewrite for 1.8**

I will rewrite tactical bots soon as well and then update the mod afterwards

A bridge for Tactical Bots to use the custom factions from Tactical Armory. This allows you to use both mods at the same time.


1. Add the mod ID's of all three mods (Tactical Bots, Tactical Armory, TABCompat) in your Mods.txt: 119098, 135937, 143487

2. Make sure TacticalArmory is in your mutator list

3. Then add one of the mutators below, in place of the normal Tactical Bots mutators:

TacticalBots_Armory - contains all bot changes by Tactical Bots
RealisticBotAI_Armory - contains only the AI changes

Tactical Armory:

Tactical Bots:

Note: when TacticalBots updates, you automatically get the latest changes. No need to wait for this mod to update as well.








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Rover_Redback_Admin @rover-redback-admin

So hard to get any support.

KHS|EdBrown @khsedbrown

Server crashes after pre-round timer. is the mod up to date?

Rover_Redback_Admin @rover-redback-admin

Confirmed, and is due to one of these mods (Tactical Bots, Tactical Armory, TABCompat) using TacticalBots_Armory
More info, stops map loading at "Game Starting" start clock counts down to 00:00, but "Game Starting" remains, and game does not start.. by removing TacticalArmory and TacticalBots_Armoury game runs correctly, Have removed for now.

Rover_Redback_Admin @rover-redback-admin

still waiting for someone to tell my how to add these Tactical mods, have tried a few ways, with no luck.

Rover_Redback_Admin @rover-redback-admin

Someone must have these working, see my message below

Snail25 @snail25

there seems to be a bug for the tactical armory where Security rifleman will not be able to select AP ammo (but observer can, i assume commander could too). i am using the following mutators: RealisticBotAI_Armory,TA_NoClassLimits within the 3 mods packed (there are also other mutators/mods in play, if it would be useful to give a full list pls let me know)

also, would it be possible to add a variant where you can choose to have bots not equip / use flashlights in daytime? they are giving away their position constantly with the flashlights


Rover_Redback_Admin @rover-redback-admin

Can't get these mutators to work, maybe I have set them up incorrectly, if someone can give full details, it would be much appreciated, please, in good clear English.
OK have downloaded the 3 mods, have put TacticalBots_Armory in my start up command line.. does not seem to work.... what am I doing wrong, I seem to follow the above directions.
This could be the problem... depends on what this "list" is "2. Make sure TacticalArmory is in your mutator list" it is in my mod.txt, and it has downloaded to my modio folder.... HELP!

2001zhaozhao @2001zhaozhao

apparently NWI's packaging spaghetti code is bundling almost the entire Tactical Armory mod into the download which is why it's so huge rn, i will try to slim it down after i test it

-Zhourias- @zhourias

Is tactical bots updated? because its been a while since you last updated it

2001zhaozhao @2001zhaozhao

i believe it has been updated for 1.7

2001zhaozhao @2001zhaozhao

i will look into it soon, maybe a tactical armory update broke it, or you need a specific order of the mods

di7 @di71

Not working

TokaiTele @tokaitele

I've added all three mod id's to the server. I've also added TacticalArmory,TacticalBots_Armory to the mutator list. Tactical armory still works but not the tactical bots.

DFS_Compad @dfs-compad

On my windows server its not work. i do all what you are wrote down here

[BG]Nomy61 @bgnomy61

thx man