OK! The bug in the mod tools seems to be fixed.
But because it took so long this map project was stopped, so it is still in Pre Alpha status.
For testing there is only one checkpoint and the teamdeadmatch mode.
This release is only to give a preview of the map!
- Checkpoint Security
Other gamemodes are in progress
Map Name: the_Tower
Scenario Names & Server command line:
Coop Server Start Parameters:
PVP Server Start Parameters:
to do: a lot :)
optimize the map (draw distance, cull distance volumes, lods
sound / custom sounds
bots spawns & walking routes
additional game types
Bots get stuck in the sliding doors from time to time
Alpha 01 Test
· 1.9.0 ready
· Player UICamera fixed
· Apparently there is a bug in the mod-tools again, bot paths are not always compiled.