Note: This is for coop only
What exactly this mutator does is to spawn up to 2 vehicles at the beginning of the round. If you already playing a map that has vehicle spawn, I suggest you not use this mutator. This mutator will spawn the vehicle regardless of the map has a vehicle or not. Its best use for the official map.
There is an issue with the vehicle spawn location. I need to find a better algorithm for the location to spawn the vehicle. Right now you might experience vehicle spawning in the location you can't reach or stuck somewhere else.
;Vehicle type to spawn
;Distance from the center of the spawnzone to spawn the first vehicle
;X and Y can be negative float number (Z can't be a negative number. Otherwise, vehicle will spawn under the map)
;If all axis set to 0.0 then it will spawn in the center of the spawnzone
;Enable spawning 2nd vehicle
;2nd vehicle type
;Distance away from the first vehicle to spawn the 2nd vehicle
List of vehicles
To change the vehicle type, make sure you have the full path just like in the default game.ini for this mutator then just simply replace the vehicle name in there.
Example the path is
/Game/Game/Actors/Vehicles/ and the vehicle we will be using will be
Then the full path will be
Other information for the vehicle type:
- Technical Large = truck with 4 seats
- Technical Small = truck with 2 seats only
- Transport bed = with the word 'bed' in it, which means there are more seats. Without the word 'bed' then it just the front truck.