Update 0.9.0 Alpha (Huge)
Summary, dozens of new enemies and reworked sounds!
You are in a world of zombies of all kinds. Your only way to survive is to keep a safe distance between you and the infected.
Zombies will behave like zombies, covered in blood! and REALLY SCARY looking faces!
All enemies, Medium Difficulty.
All enemies, no custom music, Medium Difficulty.
Balanced zombies-only enemies, more realistic, Medium Difficulty.
World War 2 zombies only, Easy-Medium Difficulty.
[Outdated] Less special enemies, and police zombies for more fun with ISMC.
[Outdated] All 25 enemies are walking! no more running zombies! :D
All babies only with the new custom crying sounds!
All enemies are mutants, and have lots of hp and power.
All zombies are bleeding!
All enemies are sorcerer, who drops a strange monster upon death! New Custom AI! WIP
All enemies are police zombies, using blasters.
All enemies are Voodoo monster dolls! Custom AI, warning! reduce respawn because they will freeze your server. Also, reduce max enemies to 50 and below! Enjoy :)
All enemies are custom AI, kill the enemy that has 1hp to spawn them!
ISMC Official (EU) | Zombies Co-Op
IP Address 2nd:
1. Common Infected [2 Types]: most encountered zombies and highest in number.
2. Uncommon Infected [3 Types]: Zombies that walk slowly, have more health than Common zombies, sometimes they spawn.
3. Rare Infected [3 Types]: Rarely spawn, their attacks deal a lot of damage, they still have low HP.
4. Quick Infected [4 Types]: zombies that have faster movement and less damage per attack.
5. WWII Infected [9 Types]: world war 2 zombies that have a variety of speed, health, and damage.
6. Skull Infected: Common infected used previously in Skull Zombies mod.
7. Strong Skull Infected: Uncommon infected used previously in Skull Zombies Mod.
8. Baby Infected: Small zombie child that will eat you alive, has low health, fast movement.
9. Minion [5 Types]: Small skull zombie baby, angerly crying to distract you while other zombies try to eat you!
10. Bleeder: Terrifying zombie, full of bloody agony, explodes gibs sending everyone to hell.
11. Boomer: L4d2 zombie that explodes and kills nearby players.
12. Bolt: Fastest zombie, faster than a cheetah, has low health, and attack damage.
13. Burner: The most powerful zombie that can absorb bullets instead of passing through, each attack delivers a fiery pool of hell. It requires an army of Riflemen to defeat it! Hint: Shoot it in the head until it's dead!
14. Crawler [2 Types]: Crawling zombie, full of pain and fire! explodes in flames when killed.
15. Demon: Fat and strong zombie from hell, that throws guts at you, slow movement.
16. Freak: Crouching zombie, full of fire, unable to stand up because of pain. Burns nearby players when killed.
17. Frenzied Infected: Your favorite Frenzied insurgent turned into a zombie!
18. Hunter: teleports to nearby players exactly like jumper, except it is a mummified cat!
20. Mummy Infected: A mummified zombie that behaves like Common Infected.
20. Mutant: Strong infected that deals a lot of damage, has faster movement, and armor.
21. Muscle Infected [3 Types]: The group of zombie gangsters from the gym!
22. Police Infected [2 Types]: Security officers that were infected by the zombies! [WIP - Special items ]
23. Chimps [3 Types]: Chimpanzees work together, with their bananas they will defeat the enemy!
24. Alien [2 Types]: an unidentified creature that crawls so fast unnaturally, and throws unknown substance that burns skin instantly.
25. Xenomorph: the famous alien creature that looks like an insect and a human at the same time, it will attack you with its tail, and send unknown substances when it can't reach you!
26. Scav Infected: a creepy nuclear survivor that was a part of a scientific experiment that went completely wrong, this monster has similar abilities to aliens.
27. Sorcerer: lit in blue flames, spawns creepy creatures when killed, and throws creepy blue flames that spawn creepy creatures as well.
28. Mr. X: The creepy giant monster from Resident Evil, has suddenly found himself in Sandstorm by an accident that teleported him between games.
29. Mr. Bruise X: Bruiser was injected with a virus from Mr. X that turned him into a giant monster, dedicated to destruction.
30. Lady: The dimitrescu lady from Resident Evil 8, she will cut you into pieces with her impressively long finger blades!
31. T-Lok: One of the players found the Tell Easter Egg that turned the Statue into a living creature, but all of it went terribly wrong! T-lok was freed to destroy the world!
32. Zetler: World War 2 leader, full of agony and revenge, after scientists have reconstructed his DNA and brought it to life, things flipped upside down.
33. Headcrab Infected: Half-Life Infected zombie remade into sandstorm!
34. Batman: He is here looking for the joker!
35. The joker: He is here running away from Batman!
36. Shrek: He will throw some swamp gas at you! make sure to stay away from him!
Custom AI List:
1. Zombie Dog
2. Thin Zombie
3. Voodoo Doll
New Enemy Fire support:
1. Molotov Mortar
Rains in molotovs!
2. Blue Molotov Mortar
Rains in blue molotovs!
3. Rocks Mortar
Rocks falling from the sky! watch out for your heads!
4. Farts Mortar
Teddy bears falling and making farts on impact! the speed can kill! wear your safety gear!
5. Blood Mortar
Rains classic GoldSrc like physics leg gibs! spraying blood each time making collision!
New counter-attack music!
Includes up to 6 tracks that randomly play based on the type of enemy fire support attack, and randomization of play!
No Copyright Music. Record videos without ads.
For Local Play use console command:
For more zombies in local play or server:
C:\Users\AppData\Local\Insurgency\Saved\Config\WindowsClient\Game.ini (Open game.ini) add this:
Soloenemies=30 or any number to above if u want more zombies in local play. If
bBots=True, Soloenemies will be used.
Outpost Asset Configuration
For All Zombies:
[/Script/Insurgency.INSOutpostGameMode] in your game.ini configuration. This will load the AI classes for this game mode.
For Walking Zombies:
Survival Asset Configuration
For All Zombies:
[/Script/Insurgency.INSSurvivalGameMode] in your game.ini configuration. This will load the AI classes for this game mode.
For Walking Zombies:
There's night config as well, just add
Mod Tasks - Bugs
To do list:
- Add difficulty modes: ZombiesEasy, ZombiesHard mutators.
- Improve zombies damage and speed [ almost completed ]
- Replace all zombies animations with more themed ones [ Half complete ]
- AI sounds component and replication over network while being called after killing sorcerer.
- Custom AI now has custom footsteps (1 footstep atm via animnotify)
- Bottle throw animations
- Alien projectile extinguish sound
- All enemy sounds will stop before playing another sound to simulate realistic voice.
- Some enemies such as Batman, Joker and Zetler cause performance issues when they spawn, because of cloth simulation.
- Burner will cause the game to be unplayable in Outpost, because of the light component attached to Burner while Cast Shadows is active.
New World Interactive [ Everything ]
Epic Games [ Models - Textures - Materials ]
Sketchfab [ Models ] [All creators will be credited down below soon]
Rebellion Developments [Hitler/Xenomorph Model]
Capcom [Models - Sounds]
Activision [Zombie Voices]
Valve Corporation [Boomer Model - Music]
My Voice Acting [ Alien - Rare Infected ]
Send me a message for removal of copyrighted content.
All assets are licensed for non commerical and commercial use (Purchased Ones). Some assets from Sketchfab are Non-commercial/Commercial [Downloadable CC].